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Bey Zia
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Joined: 24 Jun 2010
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re: Warlock Spell Rotations

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** Affliction **





** Demonology **






** Destruction **




Hybrid Specs
** Fel / Ruin **


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Rayjaxx
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Joined: 10 May 2010
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re: Warlock Spell Rotations

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Not exactly a BiS List or a spell rotation but still this stat should be #1 on your gear untill capped.
Thought this would help everyone having this in the forums:

The following table summarizes how much hit rating is needed for a certain level, after all talents and buffs are taken into consideration.
To use the table, first add up how much hit you already have.
If you have a party buff that gives say +1% Hit then your new hit cap is 421 vs a lvl 83 raid boss etc

Current % Hit
0%
1%
2%
3%
lvl 80
105
78
52
26
lvl 81
131
105
78
52
lvl 82
157
131
105
78
lvl 83
447
421
394
368
Notes
No talent bonuses or buffs


Affliction warlocks (Suppression)


To summarize:
To hit a level 83 raid boss at 80 you'll need +446 spell hit without talents, or +368 spell hit with full specced suppression or cataclysm. At level 80, 1% hit chance is gained from 26.23199272 points of hit rating. You still need 17% (untalented) to be capped, giving a cap value of: 26.23 x 17 = 445.91 = 446.



Hit Cap in raids
In a raid, on top of your own talents to assist with you reaching your hit cap, there are other spells and abilities that can help you further. Unless you run with the same group consistently, you can not rely on these. But if you are fortunate enough to always have the biffs, it lowers your required hit cap even more.

*Improved Faerie Fire - Druid talent in the Balance tree - Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by
3%, and increases the critical strike chance of your damage spells by 3% on targets afflicted by Faerie Fire.

*Misery - Priest talent in the Shadow tree - Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also increase the chance for harmful
spells to hit by 3% lasting 24 sec, and increases the damage of your Mind Blast, Mind Flay and Mind Sear spells by an amount equal to 15% of
your spell power.

Note: Imp FF and Misery do not stack meaning if you have both a properly spec'd balance druid and shadow priest in the raid with you you will not receive a 6% increased chance to hit.
HOWEVER Suppression does stack, so you could only need 11% hit as a raiding warlock. ALWAYS carry additional +hit gear to cater for any lack in raid buffs.

Food Buffs
Snapper Extreme - 40 Hit Rating and 40 Stamina for 1 hour.
Spicy Hot Talbuk - 20 Hit Rating and Spirit for 30 min.

Potion Buffs
Elixir of Accuracy - Increases your Hit Rating by 45 for 1 hour. Battle Elixir.


*information obtained from The Warlocks Den*
Please refer for additonal information


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